Revised Game Studies Syllabus for Spring 2023 (“Oops, All Disco Elysium”)!
With my new role as chair, I’ve only got one class this term, but it’s a good one: a upper-division version of my Game Studies class, with this term’s special Disco Elysium focus. Here’s the week by week:
DAY | DATE | ASSIGNMENT | |
W | Jan 18 | START | FIRST DAY OF CLASS |
F | Jan 20 | NARRATIVE | Game: The Stanley Parable Corey Mohler, Existential Comics: “Candyland and the Nature of the Absurd” Interview with Davey Wreden, Creator of The Stanley Parable |
M | Jan 23 | ART | Game: Doom Roger Ebert, “Doom,” “Critics vs. Games on Doom,” “Why Did The Chicken Cross the Genders,” “Video Games Can Never Be Art” Ian Bogost, “Art” |
W | Jan 25 | MEANING | Game: Journey Mäyrä, “What Is Game Studies?” and “Meaning in Games” |
F | Jan 27 | CHOICE | Game/Film: Black Mirror:Bandersnatch (in-class viewing) |
M | Jan 30 | DESIGN | Game/Film: Black Mirror: Bandersnatch (in-class viewing and discussion) Nele Van de Mosselaer and Stefano Gualeni, “The Implied Designer and the Experience of Gameworlds” |
W | Feb 1 | FILM | Galloway, “Gamic Action, Four Moments” |
F | Feb 3 | DISCO! | DE: CHARACTER CREATION SCREEN AND GETTING OUT OF YOUR HOTEL ROOM |
M | Feb 6 | ROLEPLAY | Game: Dungeons and Dragons Vox.com, “Dungeons and Dragons, Explained” Aaron Trammell, “From Where Do Dungeons Come?” Aaron Trammell, “Misogyny and the Female Body in Dungeons and Dragons” |
W | Feb 8 | CRITIQUE | Game: The Legend of Zelda: The Breath of the Wild Gerry Canavan, “The Legend of Zelda in the Anthropocene” |
F | Feb 10 | DISCO! | DE: Day 1 |
M | Feb 13 | HABIT | Game: Tetris Bogost, “Habituation” Chris Higgins, “Playing to Lose” Sam Anderson, “Just One More Game…” Film excerpts: The Ecstasy of Order |
W | Feb 15 | ADDICTION | Game: Candy Crush, League of Legends, Hearthstone, Marvel Snap!, etc. Ramin Shokrizade, “The Top F2P Monetization Tricks” June Thomas, “Sugar Coma” Julia Lepetit and Andrew Bridgman, “The Most Realistic Game Ever” Ian Bogost, “Rage Against the Machines” and Cow Clicker |
F | Feb 17 | DISCO! | DE: Day 1 (replay) |
M | Feb 20 | VIOLENCE | Game: Doom revisited, Call of Duty, etc. Galloway, “Origins of the First Person Shooter”and “Social Realism” Ludus Novus, “Why So Few Violent Games?” |
W | Feb 22 | EMPIRE | Bogost, “Titilation” Stephen Kline, Nick Dyer-Witheford, and Greig de Peuter, “Designing Militarized Masculinity: Violence, Gender, and the Bias of Game Experience” Mathieu Triclot, Raphaël Verchère, “Video Game Violence: A Philosophical Conversation with Mathieu Triclot” |
F | Feb 24 | DISCO! | DE: Day 2 |
M | Feb 27 | SIMULATION | Game: Sid Meier’s Civilization, etc. Galloway, “Allegories of Control” Kacper Pobłocki, “Becoming-State: The Bio-Cultural Imperialism of Sid Meier’s Civilization” |
W | Mar 1 | IDEOLOGY | Game: SimCity, etc. Ava Kofman, “Les Simerables” Mike Sterry, “The Totalitarian Buddhist Who Beat Sim City” |
F | Mar 3 | DISCO! | DE: Day 3 |
M | Mar 6 | DECEPTION | Game: Werewolf, etc. Nathan Cutietta, “A Mental Model Approach to Deception in Single Player Games” |
W | Mar 8 | WORK | Mäyrä, “Preparing for a Game Studies Project” |
F | Mar 10 | DISCO! | DE: Day 4 |
M-F | Mar 13-17 | PAUSE | SPRING BREAK—NO CLASS |
M | Mar 20 | ENDGAME 1 | Disco Elysium endgame discussion |
W | Mar 22 | ENDGAME 2 | Disco Elysium endgame discussion |
F | Mar 24 | ENDGAME 3 | Disco Elysium endgame discussion |
M | Mar 27 | CRITICISM | Disco Elysium criticism |
W | Mar 29 | CRITICISM | Disco Elysium criticism |
F | Mar 31 | CRITICISM | Disco Elysium criticism |
M | Apr 3 | SEQUEL | Disco Elysium 2 discussion |
W | Apr 5 | WORKSHOP | paper/project workshop (in class) |
F | Apr 7 | DEATH | EASTER BREAK—NO CLASS |
M | Apr 10 | RESPAWN | EASTER BREAK—NO CLASS |
M-F | Apr 12-21 | DLC | We will choose the special topics for this part of the class together. |
M | Apr 24 | FLOW | Stephen Johnson, Everything Bad Is Good for You(excerpt) Jane McGonigal, Reality Is Broken (excerpt) Braxton Soderman, Against Flow (excerpt) |
W | Apr 26 | RESIST | Countergames: molleindustria.org Galloway, “Countergaming” |
F | Apr 28 | TUTORIAL | GRAD STUDENT PRESENTATIONS |
M-F | May 1-May 5 | LEVEL UP | UNDERGRAD PRESENTATIONS |
F | May 9 | GAME OVER | FINAL PAPER/PROJECT DUE ON D2L BY 10 AM |

You are my hero. I’m new to academia and presently constructing my own curriculum around interactive fiction and Foucault. The presence and significance of Disco Elysium is absolutely remarkable all these years later. I’m eager to explore the names on your syllabus. Bogost is a favorite. Well, cheers to a positive semester!
Nicholas Andriani
February 5, 2023 at 7:26 am